
The Chicane Podcast
Welcome to the Chicane Podcast, keeping you up to date on everything sim racing. As we venture into this dynamic realm of esports and virtual racing, we'll be exploring a variety of topics, from the cutting-edge gear that's transforming the way we race to the newest games, hardware and software that are pushing the boundaries of what's possible in this virtual sport. We'll also be giving you an inside look into the lives of some of the top virtual racers in the world, through in-depth interviews that will give you a unique perspective on what it's like to compete at the highest level in this rapidly evolving eSport. So, buckle up and get ready for an unforgettable ride as we take you right into the cockpit of this exciting digital racing world.
The Chicane Podcast
Is LMU v1.0 Worth it?
When tsunami warnings struck Hawaii this week, our hosts had their priorities straight – figure out how to save the sim rigs! Jason and Jeff hilariously debated whether to move their wheels to the attic while evacuating PCs to higher ground, perfectly capturing the dedication of true sim racing enthusiasts.
The team doesn't hold back when discussing LMU's recent 1.0 release, with Eric delivering some hard truths about his experience. "The car feel is atrocious," he states, comparing it to "ACC braking turned up to max." Despite seeing positive reviews online, the hosts question whether the platform is ready for prime time, especially given its tiered subscription model that locks features like custom liveries and incident reporting behind paywalls. The contrast between marketing promises and actual performance leads to a passionate discussion about what makes a sim worth your time and money.
Not all virtual worlds get the same treatment, though. The conversation brightens considerably when exploring Gran Turismo's fictional tracks, particularly Trial Mountain. This beloved circuit, existing only in the digital world, showcases how virtual environments can create memorable racing experiences through thoughtful design, elevation changes, and visual appeal. Through this discussion, the team highlights Gran Turismo's broader appreciation for automotive culture beyond just racing.
The episode wraps with an in-depth look at bass shaker setups, featuring listener "Top Shot" Neil's impressive multi-shaker configuration. His audio engineering perspective on phasing and frequency targeting provides valuable insights for anyone looking to enhance their rig's immersion factor.
Ready to join us in person? The Sim Gaming Expo is less than 30 days away! Secure your tickets now and use code CHICANE10 for a special discount. Connect with like-minded racers and experience the latest in sim racing technology firsthand.
Please e-mail the show for any questions, comments or stories/experiences at thechicanepodcast@gmail.com
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Intro/Outro Rights below:
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This episode is brought to you by Trophyai. We discuss all things in the sim racing world. I'm your host, jason Rivera, and I'm joined here by Mr Eric Kelly and Jeff Smart. How is everyone doing?
Erick:today. Good man Been trying not to melt down here. We've been up in the high 90s man Feeling like 107, 108, man, we don't know how to act. Man, we're just down here melting, Speaking of melting it's been a pretty chaotic week out here, Jason.
Jeff:What happened out here in Hawaii this week?
Jason:I know we're surviving tsunamis apparently.
Jeff:Or alleged tsunamis, which is a better way to say it.
Jason:Yeah, they came out and said a 60-foot wave coming out of Russia. Russia's pretty damn far from Hawaii and it was coming in from the north and we don't really particularly stay up there. Yeah, it caused a huge panic and I got to give it to Jeff. Man, jeff had his drone up in the air. He's like I don't see anything, so I think we're good.
Jeff:I needed a little heads up because we were holding the fort down. We had everything packed up to go into the truck and go to higher ground if we needed to. But I was like like let me just launch the drone out, give me, give me a couple minute head start on this thing and uh boy, that was boring.
Jason:Yeah, we were supposed to record that day too. And yeah, I'm just sitting here like twirling my thumbs like the wave's supposed to be here or the tsunami is supposed to be here.
Jeff:So I just want to say nothing happened.
Jason:Yeah, thanks for everyone checking up on us and sending us messages. I really appreciate those, but yeah, that's kind of the highlight of the week honestly. I mean there's a few things going on, but yeah, it was kind of scary to think because we don't really have a choice here if we get hit by a tsunami, I mean if they come, if it comes in, there's not really that's what I was telling jeff. I was like jeff, you should come to my house, bro, because the traffic was ridiculous, ridiculous. You wouldn't make it, you, you wouldn't get nowhere. I mean, there were people evacuating that didn't even have to evacuate and they were evacuating.
Jeff:So I'm like you're up on the mountains, when are you going?
Jason:It's crazy, man. All right, man. Well, it sounds like everyone had a pleasant week and some heat going on over there.
Jeff:Hold on With. That said, there was a discussion that Jason and I had about what we were doing with the rigs if we had to depart. They were going up in the attic.
Jason:The PCs were going to the truck. Oh they were.
Jeff:We had a plan in action.
Jason:He's like when I see this wave come in. Jeff was like I'm running upstairs, I'm going to lift it up, I'm taking it upstairs.
Jeff:The PC's coming with me, the wheel's coming with me, everything's going to the second floor. Yeah, we had a plan. We had it.
Jason:Oh yeah, that was hilarious.
Erick:That's what the plan was, man. That's crazy. Those are the priorities apparently.
Jason:Yeah, we get a lot of tornado warnings and stuff.
Erick:So I was kind of curious what y'all's evacuation plan was.
Jason:Well, this is a good kind of segue into a mini topic. I mean, it's very mini, honestly, for the cost of what these things cost. You might want to put some insurance on that. You know, like you know, things like this happen and explaining the total value of this is really difficult. Like, imagine digging out every single receipt that it's gonna be hard, you know it's gonna be, uh, it's gonna be a mess so yeah all right, man.
Jason:So I'm not sure if we covered some racing this week. Yeah, we did. Actually we did road america. It went really bad, uh, really bad. Uh, my stint was was great, I was killing it. Uh, one of our teammates had the bright idea he's like yo, we're gonna race the mustang. I did not want to race the mustang as you know, I'm not a muscle fan, you know like that but we raced it and some things happened and we were just chatting like man. Imagine if nimcross was in the stream and guess what yes, he was no.
Jason:Sir nimcross was watching the entire thing, I think because nimcross is like the eye that sees everything.
Jeff:He's like always there but not. He wasn't saying.
Jason:He wasn't saying anything. He wasn't saying anything. And then at the end of the day, at the end of the stream, I was like, well, he said what's up, you know, in midstream he said, hey guys, how you guys doing. And blah, blah, blah. But then when I was closing the stream down, six hours later it was a six hours at road America. I said hey, thank you everybody, Nim, if you're still here, thank you so much. And then he said GG and I was like, oh, he saw everything. He saw everything. So, if you guys are curious, some heated moments in there, but all good, you live and you learn right.
Erick:So for an ounce I'm sure he'll get the incident report or the He'll get the incident.
Jason:So I don't know because these guys were threatening to report us One of our drivers spun out and he backed up the car and he was sideways and there was a P1, there was a hyper, you know the LMP2 coming at full force, full force and he was P1. And his day got ruined. So if you guys follow the show, if that's you, that happened. We honestly, that was not intentional. We were trying to get the car off the track. Now, in the future, I would say this and I did want to cover some of it If you're in a faster car and your class is faster, it is your responsibility to care for the slower cars that are on track, regardless of what everybody says. It is your responsibility because you have the ability to fly by safely right, whenever you deem it safe, but trying to pass another car off track, I don't think that was really safe. You know what I mean and that's what happened. Our driver was backing up.
Jeff:He's backing up, backing up, trying to get off the track. Get off the race line, if you will. Do you stay there and let everybody go around you, or you trying to get off? But obviously the flip side is that is, people don't know if you're going to go forward or backwards. You know, is there an unwritten rule in the race craft of what you're, what you're supposed to do?
Jason:You're supposed to get off the race line or hold the brakes, because if you spun out-.
Jeff:You see the double-edged sword I'm talking about, though, right yeah?
Jason:Yeah, if you spun out and there's cars immediately after, you're supposed to look down at your telemetry and see how close is the nearest car to me to get an idea if it's safe enough to move the car off the track and straighten it. You know what I mean, so that way you can use your mirrors and see where you're where you're at. But we were. The car was completely sideways, facing a wall. We can't see. We can see this way. But then there was another.
Jeff:That's what I'm saying. You can only see so far. I don't know if you're supposed to wait till it's open to even move, or move and get off the track but risk hitting somebody that doesn't think you're going to move, and if you know Road America, which we should cover that track. It's a fun track. Yeah, it's a nice weaving, you know that right-hander.
Jason:That's high speed, that you really that?
Jeff:you take it flat out.
Jason:It's a right-hander, you take flat out and it's kind of blind. So you're coming around that corner in sixth gear, at least in a GT3 car. Imagine an LMP2 car. You're at full force, so that's kind of. We actually got lucky because he grazed our bumper, he scraped it, but then he spun out of control and wrecked. So we got all the hate mail sent to us.
Erick:Pretty sure he's got some nice messages after that.
Jason:Yeah, and one of the messages was word for word Uninstall. Go back to Gran Turismo, eric. I'm sorry, but that's how they did us, you know.
Jeff:Did you dirty with that one?
Jason:They did us real dirty. I got two announcements guys.
Erick:We all straight no chaser man.
Jason:I'm trying to move on from this.
Erick:Look, some days are good, some are bad. That's all I'm going to say.
Jason:Okay, that's fair enough. So I got two announcements. We are, by the time this airs, we should be less than 30 days from the Sim Gaming Expo, trying to stress it, you know, if you guys need tickets, let us know, just let us know. Send us emails. Chicane 10 is still active. And one final announcement for me is speaking of gran turismo. I picked up a little device you can play gran turismo on and, uh, it's a really awesome piece of hardware. You can play in bed or whatever. So I'll be. I'll be talking about this device later on, when I get some more, uh, hands-on with it.
Jeff:So play that in the airplane on the way to the expo.
Jason:It's exactly, uh it. Yeah, that's exactly what I was trying to go for, you know. Um, yeah, you need a good internet connection and as long as you got that, you know you're.
Erick:Yeah, man, we were talking about that. I've been on the fence about getting one when Jason sent me the picture of him chauffeuring at home in the car on the passenger side.
Jason:Oh yeah, it had a seatbelt on too, this thing.
Erick:I was like, okay, I'm about to get the review that it's about to go through. I want to know exactly.
Jason:I mean there's really no compromise. In graphics you see that it's that's I'm crashing because I'm not controlling anything. It's sharp as hell, super sharp, yeah, and it's really thin. We'll uh we'll take a look at this guy and it's actually very affordable. It's way than.
Erick:You pay more for a controller than it costs, which is kind of crazy to say yeah you do, yes, and I am a fan of Gran Turismo.
Jason:I do, I like it. It's just not my main sim, but I still try to. I'm still trying to collect all the cars. That's what I'm trying to do, which is getting expensive. You know, gotta have that cheddar man. Gotta hit them time trials up and grind that money man. Yes, sir, what about you, eric, what you got for us this week? Any announcements?
Erick:yeah, man, you know I got like a little small sim industry update. Um, so there's a little sim that really in the past since they announced this, the I think the energy behind it has kind of died out just a little bit, um or at least it seems that way just because every other sim has had some, you know, some sort of release or update or something like that. But uh, aceto, corsa, evo, um, they announced that their next update will include multiplayer online. It's kind of weird because a lot of publications called what they have now as multiplayer online, but you're not playing against other people. They're just like oh, the game you're online now for whatever reason.
Jason:But yeah, the actual, true multiplayer will be coming with their next, I see you were connected to the server but you wasn't racing with nobody, which is cool. I mean, that gives um. I guess they're trying to get people to actually try it, because I think that the game still on a special price before its final 1.0 release price.
Erick:Which you know, 1.0 got pushed back, but you know we'll talk about that another time.
Jason:Oh yeah, I mean it's still kind of relevant to what we're about to talk about soon. But, jeff, what you got for us this week, man.
Jeff:I have a bone to pick with one of you, gentlemen. Somebody shared some stuff that they got last week and there were some comments about in the video or the last podcast we put out. That said there was a discussion over the base shaker versus the butt kicker and they said that the base shaker superior to the butt kicker. They said the bass shaker superior to the butt kicker. So I had a moment of weakness, gentlemen. No, you didn't. That was quick. Good old Amazon delivered today. It would have been yesterday, but allegedly we had a little bit of a wave coming through.
Jason:Yeah, we had tsunamis coming. The Amazon truck driver was evacuating.
Erick:This is on you.
Jason:Okay, this is on you.
Erick:We all get one right, finally somebody. Well, I guess I had my time with the three.
Jason:I haven't purchased mine, so now I'm going to patiently wait to hear from Jeff.
Erick:What amp did you end up going with?
Jeff:I got the same setup you did. I'm going to go left and right side, kurt, you know uh, road, um, textures, you know, curbs, et cetera is my goal. Um, they got here no shit like an hour ago and one's already hooked up on the other side, on one side.
Jeff:So, uh, but I haven't messed at all with it. So as soon as we break from here, I'm going to be in this, in the, in the rig uh, setting it up, make sure that you watch the last episode, because eric um forgot to plug something in, you know. So I was the opposite power kelly usb and I'm like test, trying to hit the test and you can hear it vibrating. To make sure you know you hooked it up right Like son of a bitch, like I'm doing everything right.
Jason:I'm picking on him too much, I'm dead oh.
Jeff:I forgot to turn the switch on Power, but it's got to, yeah, so anyways, we got it working. But, eric, this one's on you. Buddy, I hope you stay up, can't fall asleep. But one other one. Uh, I was in some. I'd like to try to do a full race in the w13 I racing series. They do you know wherever the f1 track uh race is, they do a full length race in the, uh, the w13 mercedes f1 car. So I was getting in the hungry track the hung Hungarian track, excuse me and just trying to get some practice in. I'm going to try to knock it out either tonight or tomorrow night.
Jeff:But I was talking with a dude this guy's name's Oliver Leclerc, with the C at the end, and it was just me and him on the track and I was like hey, dude, I am sure you've got this hundreds of times, but this is going to be the hundred and first time any relation and with like this heavy, I guess, french accent. He was like not immediately, but I've had so many people ask. I did like a genealogy or whatever it is and he's like like 200 plus years ago there was ties or whatever, or 200 generations ago. I don't remember what it was, but he was like loosely, like loosely back, you know, a couple hundred years ago. There was some relation and I was like no, that's kind of cool. But uh, yeah, it was just kind of. You know, it's just.
Jeff:I always just take a glance, uh, and see who you're racing with um, because you see posts, you know, every now and again, of famous people driving in iRacing Um.
Jeff:So, yeah, it was kind of cool to talk to somebody that, uh, you know, we just sit in their chat and getting some practice and he's done every full length race, uh, in the W13 and iRacing Um. You know you're talking like an hour and a half race every week, um, so he was helping me with, gave me some tips on, you know, surviving uh, the first first long, you know, 70 something laps in a, uh, one of the hardest cars to drive, in my opinion, in iRacing Um. He was like listen, you can't, you know, finish the race. If you don't finish the race, he's like two thirds of the field that starts ain't going to be there at the end. Yeah, true, and I was like, oh, I appreciate the feedback. So if you're listening, dude, I appreciate the chatting with you and the tips I'm going to try to give that a go and I'll give everybody an update on how 70 laps in Hungary goes in the W13.
Jeff:Nice so that's been my week.
Jason:Hungary. Sir, we might do a track of the week on that. Depending on how we feel about it, it's hard to find a race that supports like a evening time here in hawaii.
Jeff:That's the biggest gripe I have with iRacing yeah with those, with those are kind of niche right yeah, they only offer like five or six a weekend, like, yeah, thursday there's one, friday, saturday there's like two, three, four more each day. So I'll figure it out sooner or later, that's what's up, man?
Jason:All right, so main discussion time guys. Yes, definitely, jeff. Update us and let us know how that went when it goes down. Yeah, I would like to see or try to take a few clips if you can, if you can. So I know you'll be 100% focused on the race. But, eric, what we got this week, man, I see you got. You got some things that are on your mind lately, so let's hear it from you, bro.
Erick:Yeah, man. So my topic for this week is one that's like I said earlier, everybody's getting updates. But one in particular I want to talk about was LMU. I know on the last podcast we talked about how we need to spend a little more time with it. I know Jason at least fired it up. I don't know how your experience went. I know Jason at least fired it up. I don't know how your experience went. I can tell you about mine very shortly, because I didn't get much. It would not put me in a race. It would load up, fine. Go through the menus, fine. Select the car track. Try to go into practice. I never got out the pits, literally. I was able to pull the car into pit lane and was about to leave the pits. That's as far as I got.
Jason:Would it crash?
Erick:Multiple days. It wouldn't crash. Literally, it would just bring up the little LMU transition. Oh whoa, it would just drop me back at the menu screen.
Jason:And this is a 1.0.
Erick:The game wasn't crashing. Yeah, this is 1.0. I think we need to subtract something from that. I don't know. You see 0.8, 0.898. So listen, I don't even know. I can't talk about nothing. The force feed I was excited.
Jason:Okay, so I'm going to give my quick thoughts on it. I did put like two or three hours in it and that was enough because I've been playing the game. Every time it updates, I throw it on to see what's changed and I'll tell you. I'm still seeing bugs. I'm still seeing a lot of flickering on track. I'm still seeing a lot of glitches. I'm still seeing my force feedback just completely not working and having to reset the force feedback with a button, which I should not have to do. I don't know why that is a thing in this sim. Aside of all of that, I don't understand what the algorithm is saying here, because a lot of reviews that I see is nothing but praise. But I'll tell you now. On the Chicane Podcast, nobody pays us to speak good about anything. So I'm going to tell you right now.
Jason:The car feel in that game is atrocious. I don't like it. It feels like ACC braking, but turned up to max. They want me to literally smash the brake pedal every corner, and this is not realistic. Have I been into a race car? No, but I'm pretty sure you haven't either, or anybody watching either.
Jason:So to get around this, a simulation comes with feel. First, I don't care about the graphics, I don't care about the sound is important too, but I don't care too much about the sound, but I care about the feel. How does it feel in the hands, how does it drive? And then a lot of people tell me the first thing they say is you need a warmup of tires. Okay, I spun 20 laps. I'm pretty sure the tires should be nice and toasty after 20 laps, you know. And I went to a. What did I? I went to Bahrain, which is a hot ass track, first of all to get them tires hot faster than you know theoretically. So my, my advice is stay away, you know.
Jason:And I'm not telling you to buy iRacing, I'm telling you that you have plenty of other sims that you could be playing and have fun with. Acc is still a great sim. It's still active. Um, uh, what is it? Um, ams2 awesome. Just got an update too, where we need to check out. We all need to check out. Um, yes, you know, you have options. You have ac, which probably one of the best car feels out there. Um, depending on the car, right, you know. But you have mods like rss. They just dropped a new formula car. I don't know if you've seen that jeff um already got it it, it's an instant buy.
Jason:You don't even look, you don't even think about it.
Jeff:I've had it for a minute now.
Jason:That's what's up. So yeah, I mean, and that's what I mean. And on top of that you're trying to take a game and call it more affordable, LMU, more affordable, but then you want to charge for a subscription. So I just, oh, just, I know you have words on that, Eric, so I yeah, so I got.
Erick:I got two things. One, um, you know, kind of being a tech reviewer, I'm I'm almost always kind of uh hesitant to kind of be absolute right, because I know different people have different experiences. So I want to put this out there as well If you guys are running LMU and it is running great for you, right, you aren't having any issues or anything like that, let us know in the comments. But also let us know if you had to do any sort of tweaks or settings changes or anything like that, because to me, just out the boxes never just worked Like there's always been something you know you kind of had to get going, whether that's force feedback working or you know, detecting the wheel or retaining settings.
Erick:It was always something. But this was weird for me because I could not get it to let me in the game, like it just. But it wasn't giving me an error, it was just I would get ready to pull out the pits and it was like almost like I was going to commercial, like I'd be turning out the pits and it just the LMU transistor screen comes up and it just goes away.
Jeff:That's wild, like you's why I've seen people.
Erick:Like you said, I've seen people on youtube streaming it, you know doing races for hours. So it's it's definitely hit or miss, but um the the second thing is on that subscription piece they got. They got to cut that out man, I know, I mean I like it's to in in the difference.
Erick:I know everybody's going to say, like when I raise a subscription and all this stuff, the stuff that they are wanting you to subscribe to access, is kind of weird, because it's not a subscription to the game, right, it is a. You know, you've got the top tier subscription, which is like $85 a year or something like that. They get you all the top tier subscription, which is like 85 a year or something like that. They get you all the dlc and all that stuff. Uh, they have a middle tier which is I actually got the prices up here um, military is 48 bucks. That comes with basically everything but the dlc. All right, but if you want to do a custom livery, um, if you want to do incident protests, it's stuff like that where it's like I want to customize my car.
Jason:Wait, you need to pay to submit an incident protest. Come on bro.
Erick:You got to pay extra Right. In iRacing you got to pay to do that too.
Jeff:But it comes with a price.
Erick:Yeah, it's included in the one.
Jason:It's a one subscription. There is no tier. You pay one time, yeah, or one thing, yeah.
Erick:You know, yeah, exactly, and that's kind of where I have the issue at. It's like I know we're kind of getting away from the you know charge, what you're going to charge me.
Jason:Listen, I have to be critical because I know this is going to upset a lot of people, and it's okay. You have a right to be upset, you know. But if you're going to market the game as fully released everything is fixed, everything works and we go and install it and nothing works then what are you saying to your users? What are you doing with your users? You know what I mean. Yeah, if something needs more time to cook, don't lie about it. Just come out and say it. Like AC Evo, like hey, man, we're still having these issues, we're going to fix them. Just hang on for a little while longer. You know what I mean.
Jason:But to me it's it's a really hard sin for me to get around to liking, because I do not like the driving feel. It feels like, like everything that I've learned and every other sin goes out the window when I play this game, because I mean I know that's very critical. I'm just telling you, to me it is not worth the cost at all and I even thought about uninstalling it. But I want to keep it installed to keep you guys up to date with any tire model changes. Maybe they fix it, maybe it gets better. Maybe they fix it, maybe maybe it gets better.
Jason:I don't know. And I've tried all the I mean I've tried what all types of their cars, only three types, you know you. Or it's four types of cars. You don't really have much of an option there. Honestly, for that $80, there's not really that much option that you have. So I think it's a little. It's a little too soon to start charging for something before it's even cooked yet. Does that make sense to you guys? You know what I mean. It's a little too soon for that.
Jeff:Yeah, I understand a hundred percent what you're saying, but I know we do have a lot of listeners that do prefer LMU over iRacing and I'd love to hear tell us why you prefer LMU over iRacing. And I'd love to hear tell us why you prefer LMU over iRacing. I don't have the game, I don't play it, I've never played it, so I don't have a dog in the fight. Well, I guess I do because I do iRacing. But I'm curious, you know, leave a comment, you know, or send us an email on why you prefer LMU over iRacing.
Jason:There, you go.
Erick:Yeah, I like it. I'm interested to see what those answers look like, because racing at this point is like do you want to race, yes or no? Yes, it ain't on LMU.
Jeff:Well, there's a lot Like.
Erick:I said yeah.
Jason:Like I said, if it's just a cost thing, if it's just because of the cost, there's way better options there and way more that are way cheaper than both of them. I'm just I'm being real with you guys. I'm known for being critical and letting you know how I feel and I just it's not for me. That sim is not for me, and I'm not a real pro race driver. I don't race cars in real life, so I can't begin to tell you how a car should feel. But I do listen to feedback from other real life drivers, you know, and I take them into the highest consideration because this is what they do for a living. You know what I mean.
Jeff:I did see Daniel Morat push the video out just recently maybe in the last three weeks, comparing the two. I have it on my saved to watch on YouTube, but I'll have to give it a watch, as a dude who's probably qualified more than anybody to push a video comparing the two in favor of one over the other. It's probably that dude.
Jason:Yeah, yeah, of course.
Jeff:I agree.
Jason:Yeah, you can watch his video. There's other drivers out there, but again Daniel Morad. And just in my opinion, Daniel Morad is a GT driver. He doesn't drive LMP two cars that.
Erick:I know of that's fair.
Jason:You know what I mean. Yeah, so I mean you got apples to apples. You know what I mean. I'm predominantly GT3, and they sound good, they look great, but to get, I feel disconnected from these cars and I've tried everything. So if anybody has advice for me or you guys have any recommended settings for the chicane podcast, you know I'd be willing to go in there and tweak some things if I need to and give it another shot. Right, because it's not. You know, I, like I said, said I thought about uninstalling it, but then I stopped being petty and I kept it installed, you know, and just keep it there, just in case it it improves, you know, or something gets better or something changes to keep you guys up to date. But uh, that is my okay. I guess that's our thoughts on lmu I and its current state as of early August of 25.
Erick:Yeah, we'll keep an eye on it, but you know right now definitely some mixed feelings. I'll say that.
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Erick:But a game that is not difficult to run, that does not require any sort of tweaking to get into.
Jason:Here he goes.
Erick:I wanted to talk and this, you know, specifically isn't about Gran Turismo in particular but I just want to get feedback from you guys on virtual tracks, and when I say virtual tracks, just tracks that only exist in a sim or in a game. Gran Turismo is, you know, they have a couple of them that they're pretty well known for, and I kind of wanted to just show you guys because I know I thought about this and I know jeff has never seen this track ever, because he's never. You know, before and and correct me if I'm wrong, jeff, but before the simulator, you never really did any sort of gaming none dude.
Jeff:So chances are like zero chance yeah, so.
Erick:So, my, my assumption was right and so, uh, I think it'd be interesting to see. It's the truth, well, no, so to me it's going to be interesting to kind of show Jeff I did a lap on Trial Mountain, which is one of the one of the tracks that's been in Gran Turismo gosh, I think since the first one maybe. Gosh, I think since the first one maybe. Like, it's been in a lot of gran turismos for a long time.
Erick:So this is a track that I felt like was, you know, they have done a lot of tweaking and, you know, had chances to model and update and, you know, incorporate all their newest you know, technology and stuff that they learned from scanning more modern tracks and seeing. Getting jeff to see what this made-up track looks like, having never seen it and knowing that it doesn't exist in real life. I would be interested and I know jason has seen it once or twice, you know, because as much hate as he gives the playstation, he's uh oh, I was playing it in bed, you know oh man, come on All good, hey, I'll be right there with you, man, not in bed.
Jeff:I like how you did just that, eric man.
Jason:I mean shit, man. I'm about to go meet you bro.
Jeff:The expo's coming up here Nah, man.
Erick:Nah, it's late over here, man, y'all got to give me one, all right, so this is like I said. This is Trial Mountain, this is reverse.
Jeff:Okay, so this track doesn't exist anywhere, but in a video game.
Erick:Yep, nowhere, but in Gran Turismo, gran Turismo, and this is vr, and the vr does look better than this in real life, as pretty much everybody probably tells you yeah, it's a nice track.
Jason:I like this track. Even I wish it existed. You know what I mean. That's hell. Yeah, that's as much it's got the know what I mean. Hell, yeah, that's as much. It's got the tunnel. Yeah, look at the tunnel. Oh, that's pretty good, all right.
Erick:Eric, I see you bro.
Jeff:Dang, look at Turn it.
Jason:Is this where you're going to race?
Erick:No, we're racing on Spa on Sunday.
Jason:Oh, Spa Okay.
Erick:Yeah.
Jason:Because, bro, you know this track really well. You know, do some damage here.
Jeff:I bet that looks dope in VR.
Jason:Oh it looks sick bro, the graphics on this game is ridiculous. It looks Like even on. Oh it looks sick bro, the graphics on this game is ridiculous, it looks.
Jeff:Like even on a handheld, it looks crazy.
Erick:Look at this yeah, coming out that tunnel and the light hitting you.
Jeff:Look at that You're steering out your left window.
Jason:I'm going to say something critical. I'd rather play GT7 than LMU all day.
Jeff:Okay.
Jason:That's a pretty strong statement.
Jeff:And we know how you feel about GT7.
Erick:Hey, I'll say this the VR and LMU better step up real quick. After that, what'd they get? $2 million from Pimax Crystal.
Jason:You know that they almost shut this game down. Lmu was at the point of getting canceled altogether.
Erick:Yeah, All right.
Jason:Beautiful, beautiful track that looks dope.
Erick:Yeah, so that was Trial Mountain. I heard some of your feedback, jeff. Pretty, pretty cool track. I don't know. Jason, what's your thoughts on virtual tracks?
Jason:Jason, what's your thoughts on virtual tracks? The only thing I'd say is that they don't transfer to other sims. If you learn Spa, you learn it on UTT7, right, um, utt7, right, and yeah, you come over to iRacing or whatever other sim.
Jason:It doesn't have to be iRacing, um and it's you know, you know you know the track, just as long as they're updated right on both sides, because I have to say that, but you know 90 of the track, even if it wasn't updated. I know Suzuka has had many changes between different Sims and 130R is one of the straights into a turn that changes significantly, but the rest of the track is the same. Other than that, I think it's cool. I mean, I think it's cool, I mean, I, I think it's cool, I think it's cool to have, um, how do you say, uh, the developer's vision into what he thinks it's a perfect track. You know, I think, to see their vision because, um, you know, gran Turismo, the developer is what? Uh? Polyfinal, what is it? Dolby, something, polyphony, polyphony, polyphony Digital. So Polyphony Digital makes one game, this is the only game that they make, and it's a Japanese, right, japanese company, and their vision is Gran Turismo. They don't care about dropping Gran Turismo R rally or Gran Turismo, you know, or, or, or different title. So I think Gran Turismo has a big I knock it a lot because, you know, I, I, I, I've experienced something way, way more, uh, higher fidelity. However, you know, gran Turismo has a big history, specifically with me personally, because it's the one game that got me into racing, you know, or racing against other cars on the track, because before that it was need for speed, but then you didn't have the wide selection of cars to choose from like you did in gt. So I think that for them I gotta give them props, for them, you know, creating a track way early on in their franchise and then still trying to improve it as the years went on, you know. So I think, yeah, I think they're cool.
Jason:I just think that, um, we shouldn't have. I think that we should always have all the tracks, all the major tracks in this, in the SIM or the game. As long as we have that, then go ahead and make a virtual track, of course, why not? You know what I mean. But if you're missing tracks and you start making virtual tracks, then I'm going to have words to say right, Because it's like well, we don't have these tracks and why are we making up tracks? We want to get in the actual, real track. Because I tell you and I'll finish with this, I think there's something special about and Jeff can probably touch on this big time there's something special about driving a car on a track and learning it to the T and then actually going to the track and seeing it in real life and you appreciate it that much more, I think, with that Singapore GP. You know, when you went you were racing Singapore, it was in the F1 game but hey, you know, it was still.
Jeff:I got it in. I have it in a set of Corsa now.
Jason:You got it in a set of Corsa, and that's what I mean Like, and then you're like dude, I used to, so you're walking around the track in real life or seeing it on TV.
Jeff:I can drive and be like that's my seat right there.
Jason:Yeah, oh, I wrecked right in this corner, yeah, Like late at night one night, like what do you mean? Oh, don't worry about it, you don't worry about that. So I think that's my thoughts on it. I think initially I'm like you know, I don't really Like you know, I don't really. But then when you start thinking about the significance of the developer putting up that much time to create something from nothing and then build on it and make it look as realistic as it looks in Gran Turismo, I think it's awesome, yeah.
Jeff:Yeah, you know, never. I'll just give it kind of. I guess my quick spiel is I guess never have played. You know, gt seven is like Jason was saying, is I like driving? So like I've been putting I don't know how many laps last night I put on you know, the Hungarian GP track.
Jeff:Um, because tomorrow I get to watch FP one on it and I can be like, oh that you know I have a trouble with the chicane on the back side of the track, like I just can't get the car set up, and it's just cool to then be able to watch the best in the world execute it. Um, so that's really how I kind of enjoy. My simulator is I can drive what the you know the best in the world are doing that later that day or the next day, um, so I kind of what jason said is, as long as they have the real tracks, I'm all I'd, I'd get in there and rip a lap or, you know, a couple laps or a race on that would you say it was troll mountain or I forget what it was. Um, I'm sorry, it looks like. It looks like a banger of a track, like good flow, high speed track.
Jeff:The visuals are badass, you know, with the mountains and the bridges and the tunnels changes yeah elevation change, you know, just, you know, uh, camber change, uh, which is cool, because it's hard to find a track that's that visually stunning all the way around it. You know every track's got a. You know a track that's that visually stunning all the way around it. You know, every track's got a. You know a portion that's cool, that cool, but the whole track's pretty bad-ass. Um, but I'd be curious to see if you could get statistics on how popular that track gets picked to race on. You know, if you're just running laps by yourself offline, how many times are people picking a virtual track versus a real track?
Erick:Yeah, so I can tell you in the daily races, every week Grant Turismo comes up with races with specific setups, tracks, cars, and trial mountain is kind of controversial because, if I'm not mistaken, it is the most used track for their daily races. So there are so many tracks that I mean there are so many times that they've used trial mountain that people are almost like every time they see it like oh well, we got thorny race oh really, so they're overusing it yeah, well, I mean, yeah, that's you know.
Jason:I, I agree, guys. I mean honestly having, uh, having all the tracks and everything and then putting in. You know, I'm still thinking about this. I'm sorry, I'm just. The only thing I'm upset about is that Gran Turismo keeps adding and updating and adding cars. But they're not really adding cars, they're adding trucks, you know, and buses and all kinds. Eric, come on man, come on bro.
Jeff:It's kind of cool to do a lap or two, but how many, how many races are they doing with those things? You know, and they're like they're putting effort and energy in there.
Jason:No, it's the daily race, bro, that everybody's doing that like really yeah, it's like the highlight. The daily race is kind of like for people like you and I jeff like hey, you don't have that much time and you want to jump in. All right, what's the daily race, gotcha, that everybody's signing up to do? And they got a freaking Honda. What is it?
Jeff:Box truck Chinese food delivery truck.
Jason:I think it's got like three gears or something, I don't know.
Erick:Yeah, that was rough. You're always nervous whenever they come out with a new set of cars, because they come out with something like almost every month, and this past month they came out with um, they came with three cars. One of them was, uh, like, I think like the r34 skylight r34 skyline.
Erick:Yeah, yeah, it was. It was one of them. People were kind of actually pretty happy with that, but they didn't do a race because they do like three daily races and then they do two time trials. So they had the Skyline as one of the time trials set up. Kind of cool. But you're nervous because they might throw a whole race in there where you're racing ambulances down the road in Tokyo. You never know.
Erick:Oh, you did say something about an ambulance which is kind of and I mean it's yeah, iracing Gran Turismo, two different beasts, uh, very separate, very very separate and I'll say this, I'll say this for Gran Turismo if you love I wouldn't even say if you love racing if you love cars, gran Turismo is more your. I think that'll be more your, your bag, because of the amount of effort they put into recreating the cars and just exposing you to different cars from different manufacturers and their history too I love that, the history, I love that.
Erick:I like reading about a website you can go to yeah and see the history of all the different cars, the manufacturers.
Jason:It's very Japanese, which you know I'm a huge fan their vision is yeah, you see their vision out the gate.
Erick:They don't waver from it. But it's so well done, either you like it or you don't. But you can't say it's not well done.
Jason:This isn't a shot, but sometimes I will turn Gran Turismo on downstairs on my 80 inch OLED which Beautiful, beautiful and I'll just put like an RX-7, which is one of my favorite cars, and I'll put the scapes. What is it called, eric? The scapes or the yeah.
Erick:Yeah, that's either the scapes or if you just go to the garage.
Jason:Yeah.
Erick:You just sit in the car.
Jason:Like bro.
Erick:Do engine notes and stuff. It's kind of cool.
Jason:They showcase the car driving around and taking turns and driving in the rain and they got like music in the background. It's kind of cool.
Erick:Yeah, yeah. So what I got going is actually one of the escapes on my rig. I don't know if you guys can see it.
Jeff:Yeah, it's pretty dope. I can see the cars. It's a sweet livery you got.
Erick:Yeah, yeah, you know one of those custom ones that didn't cost us no money to do, but anyway.
Jason:You see, I try to be nice bro, I try. But he fires back. He fires back. This has been going on for over 15 years. I hope you guys know Almost 15 years.
Erick:No, so that's a shot at LMU with them charging money oh yeah, absolutely, you got to pay the subscription due to custom.
Jason:Oh, I was about to say man, don't be talking about my top shotta and all those skins that we'd be doing. But oh but, but these are 100, you know, custom skins or whatever. I'm over here trying to pull up the scapes on the damn freaking um yeah, man.
Erick:So this is like I say if you just like, like cars, you know this is dope, but that's um. Yeah, I think you know the virtual tracks are fun and you know it's nice to have, nice to have options. I'll say that.
Jason:All right, well, speaking of Well, we're going to have to skip track of the week again. I mean, we have been just trying to catch up on news and everything.
Jeff:And I want a banger of a banger of one in the hopper here.
Jason:So eventually we'll get to it we do, and that's the thing is. The one that's coming up is very detailed, so it's going to be. I want to give it the respect and time of day for it. So, speaking of the top shot, mr Neal, we actually got a question in from him and this was almost directed to you, mr Neal. We actually got a question in from him and this was almost directed to you, mr Kelly. So would you like to cover this, or should I Let me know? I'll let you decide.
Erick:No man, I'll take the honor of reading the top shot of this question. Man, all right, so I'm going to go ahead and share, because he's got a picture or two in here. So he says uh, hello, gents of the chicane podcast, neil, here the top shot.
Jason:Yes, sir, the top shot.
Erick:Um, he says uh. On your last episode you were discussing the difference, the different base shakers available. This may be more for Eric like discussing the different bass shakers available. This may be more for Eric like. In my comments on the last podcast. I found that the Aura Sound did a better job than the Dayton Audio did, as I own both. I've attached some pics of my setup, but I really want to switch over to the Slip Angle kit, the setup that SimRaceAndDen has reviewed in one of his videos. Shout out to Mikey.
Jason:Big Mikey.
Erick:Yeah, yeah, he says I currently have the rubber wheel casters that came with my profile aluminum rig uh for I racing, which is my main sim. I'll put the lfe out to my rear shakers and use the sim hub to mix the others. Reason being is that sim hub has a slight delay. So I use the I racing's output for instant uh and use the sim hubs for bleed off. Sim hub is great for left to right, front to back, isolation over curbs feels awesome. The trick to these is, when you have multiple shakers is phasing them correctly. With my audio engineering background it's easier to understand, as these are basically speakers. Small flex, that's what's up. He says so, depending on which way, the angle, which way they angle, you may end up phasing, canceling them out of each other. Reversing the positive, negative wiring fixes this, therefore nulling the effects. It also helps to tweak the frequency range to maximize them to get the greatest output. I've attached some pics of myRacing, sim hub and hardware. But never mind the wire, mess, fate, uh, please, uh, great work again, fellas. So shout out to neil the top shots again, one for the info and the comparison, um, but also for the pics, because when I first started looking at this I was like man neil's got all this experience, he knows what all the you know how, knows how to set the phases between all the face shakers and all this stuff. I wonder what his SimHub settings look like, and he included them down here. But just take a look at the picks that he has here.
Erick:So he has the knob sound amp here, which is the same one I have. I assume that's going to the Dayton Audio. He has the knob sound amp here, which is the same one I have. As soon as going to the dayton audio. Uh, he has the power base. Uh, looks like amp here as well, sitting on top of a sub. And so this is the dayton audio, next to the aura sound, which they have a very similar shape, which I think is probably more common than the butt kicker shape. That's what it seemed like anyway, but he does have both. He's compared them. So he's got one mounted here, looks like under the seat, and he's got another one mounted here to the left, looks like another R sound. So you got the wind going there. Houston, phil pedals, okay. So he's got two there in the back.
Jeff:All right and daddy says bro that's dope, so okay, so he has his bass sector settings here, and let me see so I got a question for you, gentlemen, if maybe you guys can help figure it out here Does it matter if you mount them the way Neil has or if you rotate them 180 degrees? See how he has them shooting up and down. Oh, you mean, if you set them?
Erick:up like this, right, so I would not do that. Um, because of the friction, just the way that they're designed to move yeah, because they're going up like up and down or something yeah, and if you tilt them on their side, um, I was reading in reddit some people saying that they were having like overheating issues with them. Okay, yeah, but you know, I obviously I think your settings come into play as well, but I think that kind of the way they're designed to sit is horizontal.
Jeff:That's my I gotta find some brackets like that.
Jason:Neil, hit us up with the links, bro, I'm gonna have to.
Erick:Yeah, yeah, definitely hit us up with that, cause that ain't 3D. No, it's not. I was thinking I got that because that ain't 3d?
Jeff:no, it's not. I was thinking I got him. I was like, oh three, no, I had three, three different.
Erick:This thing yeah because I'm like yeah, this uh that looks like a custom bot somewhere.
Jeff:I'm sure a couple google searches can figure it out yeah, I have to circle to search it. Neil clean setup.
Jason:Yeah, hit the X man.
Erick:Good looking rig, so he definitely has more shakers than.
Jeff:I have Damn. He's got one, two, three, four, five or six, Six.
Erick:Yeah, he's got six channels going.
Jeff:Oh no, Channel four is not used.
Jason:Oh okay, it's off.
Erick:Okay, yeah, just the five my man is seat, and then the four corners haptic feedback king right now.
Jason:Look at him. So that's pretty cool he's got him.
Erick:They're floating on them.
Jeff:Yeah, he's got his front ones are abs, which makes sense, right? Um, so you want your feet to feel that abs and then all of them fire for gear shifting, and then road impact for the front, engine vibrations for the rear and the seat.
Jason:Okay, this was never this easy. This layout right here. This is modern as hell.
Erick:I hope you know this was never like this, never just saying it sounds like you've been traumatized oh yeah, trying to set up stuff in the past.
Jason:And then I hear and then some people tell me that that just I'll let it go, I'll let it go well, thanks for sharing the uh your settings there's going to save me.
Jeff:That's a good idea. I only have two, yeah, not like five or four here, like my man Neil, but good looking rig dude, yeah.
Jason:Hell yeah bro.
Erick:I got to get my weight up.
Jason:I wanted to show you the scapes. So there's the Porsche. Oh nice, you see it's just going around, it's like B-roll. Yeah, exactly, yeah, it's like B-roll, and then it it'll switch to. It should switch to another scene or angle, yeah, but then it'll go somewhere else, like around the world. It'll go to like a parking lot that's pretty cool.
Jeff:Man just put that on and you know in the background it was just as you're getting dinner going, or something.
Jason:You can do that with any car in the game. That's pretty dope, yeah. So if you want a centerpiece or something cool for a room or something, get a PS5. It looks amazing An.
Erick:OLED.
Jason:It looks best, for I'm just kidding.
Erick:Hey, sony, sony, I promise you, if you sponsor us, man, I'll get Jason to stop trash talking. I'm kidding.
Jason:I'm like you probably missed it but I'm like I take back everything I said. I was drunk. What are you talking about?
Erick:yeah, no, I will.
Jason:I will say this I'm telling you there, I have no this pro, this preference. I have no hate on gt7 or lmu, it is just not for me. So, yeah, I cannot wait to read the comments on this video. Oh, it's gonna be because they're gonna come after me, bro, I think, and I'll tell you what it's going to be crazy Because they're going to come after me.
Jeff:Bro, I tell you what. It's a different tool, right? There's a hammer for hitting nails and there's a stapler for putting you know things that require a staple. It's not one's better than the other, they're just different. Whatever one you like, who am I to tell you to drive something?
Erick:you don't like. Look, I don't know how y'all do it in Hawaii, man, you better hammer them staples.
Jason:But listen, when you close the door I guess you put it this way when you close the door or you sit in a rig, your choice is your choice. No one's watching you, no one's judging you. So if you like something, then race the hell out of it, because you're in the hobby, just like I'm in the hobby, just like Jeff's in the hobby, eric, everyone else. So I'm just telling you as a personal opinion that to me it ain't worth $20. I'll tell you that If it goes down below $20, we might be able to be in business.
Jeff:All right, I got a question for you F124.
Jason:Oh snap, oh no.
Jeff:Oh man, you got to go. Lmu, have to right. I've never played LMU so I have nothing to compare it to.
Jason:Put it this way LMU is nothing but a sim. It's nothing but a track and a car. With F1, you have a story mode, a career mode.
Jeff:You have You're not going, here are you.
Jason:The game has more.
Jeff:Boy, you're going to fire some people up.
Jason:This is quite a low blow, but, as you can see, I'm having trouble deciding Right, I'm having trouble deciding the silence is deafening All the F1 slander. Yeah, yeah.
Erick:All the F1 slander.
Jason:And then I hear these things I don't care how pretty the shit looks.
Jeff:You know what I mean Everybody looking good, and F1 don't even have a mouse. I know man.
Jason:Yeah, but I had problems with the mouse, with LMU too, you know, because you have to press control. Shift equals listen to me, you have to press control.
Jason:Shift equals to adjust triple screens, and I have to Google this because it's not intuitive. And then I'm trying to move the mouse and the mouse is not there and I'm like, okay, let me restart the damn game. And then it appears and it's like what kind of 1.0 is this? Are you serious, you know? So I mean, what are we doing? It's a close tie. It's a close tie, I mean.
Jeff:LFU.
Erick:Yeah, who's that worse for? But why is it only me answering, hold?
Jason:on, eric, come on, man, don't give me the excuse to I can't even drive.
Erick:I gotta pick the game. I can actually drive it.
Jason:Bro, I'm gonna ask you. I'm gonna follow up. This is unfair, bro. I I'm going to follow up next week. You better get this shit to work. Yeah, follow up. Hey, follow up man, somebody better get this thing to work.
Erick:If y'all had these problems, man, hit us up in the comments with suggestions. I would like to drive it. I mean, I played it. The force feedback was great.
Jason:Force feedback when it works, it's good.
Erick:Yeah, it took a while to get it set up.
Jason:But as soon as you turn the vehicle, yeah, no, no man, that sucks. As soon as I get on the curbs, like all kinds of stuff going on, and I've tried a thousand different settings. So, guys, please send me that God tier setting that everybody's using. Please send it, send it, send it, Take a screenshot, send it to thechicanepodcasts at gmailcom. But again, jokes aside, if you enjoy LMU, I'm happy for you. You see how that worked out Roundtable guys, they got bars. What did we forget to mention? Now, this bashing on LMU, I'm sorry.
Jeff:We got to have fun with it, though I don't know man, when we wrap this sucker up, I'm going to be running some cable over here.
Jason:He's been thinking. Your brain is not even here, bro.
Jeff:Your brain, this sucker up. I'm gonna be running some cable over here. He's been thinking your brain is not even here, bro, your brain is on the bass shakers and where am I?
Erick:why do you think I was?
Jason:studying neil's settings I'm like, oh, he's got this okay, all right, I got it about here, taking a screenshot of it gonna run over and do it on my rig, but with that, so one quick go ahead.
Erick:I was gonna say what? What are you gonna mount it with as of?
Jeff:right now. I got it mounted sideways right now on the aluminum profile side.
Erick:Okay, straight to the.
Jeff:Yeah, I'm eventually. Straight on it. Yeah, so they're mounted up and down right now. So, but the thing is is I was going to do the seat, but then, after they got here, like an idiot, I went and looked at my seat and I have that, you know, the fuselage, the f1 style fuselage that comes right up to the seat. So I'm gonna have to trim that if I'm gonna put them, mount them to the seat, which is ideally what I think I'd like to do.
Jason:Oh yeah, but I want to use them tonight you know, you know, a good idea is, instead of having the shakers protrude outwards, this way, you can always mount them inside the rig and protrude and just face each other.
Jeff:It'll be the same thing and yeah, you can put them cleaner, like you don't have to have them that's a tripping hazard, neil. You better be careful bro you also actually think about that jason just mountain them like right underneath the seat but inside it.
Jason:Yeah, but facing in like this way Instead of it being just pointing out like that. It looks like a damn flying saucer, bro. It looks like A hovercraft. What is those rims that they have the spike on it? It's like road rash. You just ram with it, yeah.
Erick:I'm curious. I've seen a couple of people with their shaker set up like that, but it was like specifically when they had them doing like the slip angle set up.
Jason:It could be heat too. You know, maybe they don't cool down as well and they want them out in the open. Could be that.
Jeff:It's. Another reason why I wanted to get it too is to take some you know load, if you will, off the bass shaker or the butt kicker, excuse me yeah, because you're not getting rid of that, you're just gonna hell no, I know you ain't get well unless you get motion and that's what's kind of preventing me? From honestly. Just you know we don't need to keep talking about this, but I did notice that you can only set up like on and offs with the bass shakers. You can't set frequencies. Unless I'm missing something.
Erick:Yeah, you got to go into the settings.
Jeff:Okay, all right.
Erick:Good the same thing for the yeah for the same stuff for the shakers you can do for the bass shaker.
Jeff:Okay, I'll take a look at it Good.
Jason:Yeah, perfect, all right. So, no, no, no, I'm gonna be driving fast and breaking late okay, later tonight no you're not breaking nothing.
Jeff:You're, you're, you're threading wire I'll be thinking about driving fast and breaking late yeah, man, I think think today was a good episode.
Jason:Don't hate me, just take you know what I will say this. There's not a lot of people that have the cojones to say this live on the show. I'm just being real with you. In this current state, I don't like it. Tomorrow I might change my mind. So please, somebody show me mind. So please, somebody show me the way, somebody show me the way.
Erick:So we got the follow-up.
Jason:Get your tickets to the expo yes, get tickets to the oh man. 30 days guys, 30 less than 30 days. Damn, I'm actually getting nervous, you know.
Jeff:I know I was thinking about that today, I'm like damn it going to be pretty badass out there.
Jason:This is going to be badass, yeah, man. So I get to see Eric and I don't know man, we're going to have a little bit.
Jeff:That's wild that you guys have never met before.
Jason:We always talked about having a smoke together like a cigar and a drink. You know, oh, yeah, drink. You know, oh, yeah, oh, he already know that league of nine. Bro, anybody want to? You know, donate one of those to us. Uh, they're kind of expensive right now. I'm fine, but yeah, they tax them on legal. All right, guys. Thank you so much, eric. Jeff appreciate it. Um, we'll, we'll continue to look at lmu. We'll, we'll give it another chance when they update and fix it. So with that, guys, have a great start of your week, thank you.